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    Variable TintSetterMapConst

    TintSetterMap: {
        tint: (gameObject: Tint) => (value: number | undefined) => void;
        tintBottomLeft: (gameObject: Tint) => (value: number | undefined) => void;
        tintBottomRight: (gameObject: Tint) => (value: number | undefined) => void;
        tintTopLeft: (gameObject: Tint) => (value: number | undefined) => void;
        tintTopRight: (gameObject: Tint) => (value: number | undefined) => void;
    } = ...

    Type Declaration

    • Readonlytint: (gameObject: Tint) => (value: number | undefined) => void
    • ReadonlytintBottomLeft: (gameObject: Tint) => (value: number | undefined) => void
    • ReadonlytintBottomRight: (gameObject: Tint) => (value: number | undefined) => void
    • ReadonlytintTopLeft: (gameObject: Tint) => (value: number | undefined) => void
    • ReadonlytintTopRight: (gameObject: Tint) => (value: number | undefined) => void