Variable TintSetterMapConst
TintSetterMap: {
tint: (gameObject: Tint) => (value: number | undefined) => void;
tintBottomLeft: (gameObject: Tint) => (value: number | undefined) => void;
tintBottomRight: (gameObject: Tint) => (value: number | undefined) => void;
tintTopLeft: (gameObject: Tint) => (value: number | undefined) => void;
tintTopRight: (gameObject: Tint) => (value: number | undefined) => void;
} = ...
Type Declaration
Readonlytint: (gameObject: Tint) => (value: number | undefined) => void
ReadonlytintBottomLeft: (gameObject: Tint) => (value: number | undefined) => void
ReadonlytintBottomRight: (gameObject: Tint) => (value: number | undefined) => void
ReadonlytintTopLeft: (gameObject: Tint) => (value: number | undefined) => void
ReadonlytintTopRight: (gameObject: Tint) => (value: number | undefined) => void