Variable GameObjectEventMapConst
GameObjectEventMap: {
clickoutside: {};
drag: { drag: true };
dragend: { drag: true };
dragenter: { drag: true };
dragleave: { drag: true };
dragover: { drag: true };
dragstart: { drag: true };
drop: { drag: true };
pointerdown: { eventIndex: 3 };
pointermove: { eventIndex: 3 };
pointerout: { eventIndex: 1 };
pointerover: { eventIndex: 3 };
pointerup: { eventIndex: 3 };
wheel: { eventIndex: 4 };
} = ...
Type Declaration
Readonlyclickoutside: {}
Readonlydrag: { drag: true }
Readonlydragend: { drag: true }
Readonlydragenter: { drag: true }
Readonlydragleave: { drag: true }
Readonlydragover: { drag: true }
Readonlydragstart: { drag: true }
Readonlydrop: { drag: true }
Readonlypointerdown: { eventIndex: 3 }
Readonlypointermove: { eventIndex: 3 }
Readonlypointerout: { eventIndex: 1 }
Readonlypointerover: { eventIndex: 3 }
Readonlypointerup: { eventIndex: 3 }
Readonlywheel: { eventIndex: 4 }