Esposter
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    Variable FlipSetterMapConst

    FlipSetterMap: {
        flipX: (gameObject: Flip) => (value: boolean | undefined) => void;
        flipY: (gameObject: Flip) => (value: boolean | undefined) => void;
    } = ...

    Type Declaration

    • ReadonlyflipX: (gameObject: Flip) => (value: boolean | undefined) => void
    • ReadonlyflipY: (gameObject: Flip) => (value: boolean | undefined) => void