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    Interface OriginConfiguration

    interface OriginConfiguration {
        displayOriginX: number;
        displayOriginY: number;
        origin: number;
        originX: number;
        originY: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    displayOriginX: number

    The horizontal display origin of this Game Object. The origin is a normalized value between 0 and 1. The displayOrigin is a pixel value, based on the size of the Game Object combined with the origin.

    displayOriginY: number

    The vertical display origin of this Game Object. The origin is a normalized value between 0 and 1. The displayOrigin is a pixel value, based on the size of the Game Object combined with the origin.

    origin: number
    originX: number

    The horizontal origin of this Game Object. The origin maps the relationship between the size and position of the Game Object. The default value is 0.5, meaning all Game Objects are positioned based on their center. Setting the value to 0 means the position now relates to the left of the Game Object. Set this value with setOrigin().

    originY: number

    The vertical origin of this Game Object. The origin maps the relationship between the size and position of the Game Object. The default value is 0.5, meaning all Game Objects are positioned based on their center. Setting the value to 0 means the position now relates to the top of the Game Object. Set this value with setOrigin().