Variable FlipSetterMapConst
FlipSetterMap: {
flipX: (gameObject: Flip) => (value: boolean | undefined) => void;
flipY: (gameObject: Flip) => (value: boolean | undefined) => void;
} = ...
Type Declaration
-
ReadonlyflipX: (gameObject: Flip) => (value: boolean | undefined) => void
-
ReadonlyflipY: (gameObject: Flip) => (value: boolean | undefined) => void